New York design firms

UX agencies
in New York

New York's product-focused UX studios — the ones that design and ship real software — and who each one fits.

The scene

New York's UX strength sits in its product studios: the shops that design software and, in most cases, build it too, rather than treating UX as a service bolted onto a brand practice. This list favors those — the teams where research, interface, and engineering sit close together and the deliverable is working product. It leads on studios that ship, not studios that present.

Compare

The studios side by side, on the facts

Founding, New York base, and focus laid out plainly — never a score.

StudioFoundedNY baseDisciplines

Facts only — founding, New York base, and disciplines. No rankings; the right studio depends on the brief.

The studios

The ten, in full

Each profile leads with the hard part each studio is genuinely built for — start from the problem, not the pitch.

Profile 01

Work & Co

Product specialists who ship the software, not just the comps.

The rundown

Work & Co prototypes in code and ships production software, with senior people staying hands-on through delivery. Its UX sits at the scale where performance and reliability are design problems, and its output tends to be software millions of people use daily.

Known for

The MTA's live New York City subway map, plus digital products for Apple, Google, Nike, IKEA, and Mailchimp.

Where they fit

Organizations that need a production-grade product, not a design concept.

Details

Founded
2013
Location
Dumbo, Brooklyn
Website
work.co
Product designDevelopment
Profile 02

ustwo

Two decades of high-craft product design, with real engineering behind it.

The rundown

ustwo pairs human-centered design with genuine engineering depth and is as comfortable with medical and enterprise platforms as with consumer apps. It builds its own products too, including Monument Valley, which shows in the craft of the client work.

Known for

Monument Valley, plus product work for Google, Peloton, Samsung, HSBC, and Google DeepMind.

Where they fit

Ambitious products that need design and technical rigor in equal measure.

Details

Location
20 Jay St, Brooklyn
HQ
London
Website
ustwo.com
Product designUXEngineering
Profile 03

AREA 17

Brand and product for content-heavy platforms, with the engineering to build them.

The rundown

AREA 17 holds design and engineering together, with particular depth in publishing, media, and cultural institutions. It built and maintains Twill, an open-source CMS, which is a level of technical investment almost no design studio makes and the reason it handles complex platforms others can't.

Known for

Platforms for the Art Institute of Chicago and the International Energy Agency, plus a replatform for Pentagram. Twill is used by Nike and The New York Times.

Where they fit

Content-heavy platforms where the engineering is as hard as the interface.

Details

Founded
2003
Location
New York and Paris
Website
area17.com
Digital productUXPlatform engineering
Profile 04

Big Human

A New York studio that takes products from idea to launch.

The rundown

Big Human does product design, development, and branding across mobile, web, SaaS, and ecommerce, working mostly with startups. It has incubated its own products over fifteen-plus years, which shows in how tightly it scopes a first version rather than over-building it.

Known for

The team behind HQ Trivia and Vine, with client work for Whistle, Rockefeller Center, Gemini, and Netflix.

Where they fit

Founders who want a hands-on New York partner to take a product from idea to launch.

Details

Location
51 E 12th St, Manhattan
Focus
Startups
Product designApp developmentUI/UXBranding
Profile 05

Utility

A design-led studio that builds and ships the app, not just designs it.

The rundown

Built by creatives and technologists, Utility pairs product design with engineering to ship polished apps for both large brands and funded startups, with a stated obsession over interface detail. Design-led, but it ships to the store rather than handing over a spec.

Known for

Apps and products for Airbnb, the NBA, Samsung, Verizon, DirecTV, and Shake Shack.

Where they fit

Brands and startups that want a design-led partner to build and ship, not just specify.

Details

Location
New York
Platforms
iOS & Android
App designApp developmentUX/UIiOS & Android
Profile 06

Clay Global

Product UX with a brand practice attached, from one team.

The rundown

Clay started in mobile and enterprise UX and grew a brand practice around that core rather than the other way round. For a product that also needs a credible identity, getting both from one team removes the handoff most engagements carry.

Known for

Product and interface work for Google, Amazon, Slack, Coinbase, Snapchat, Sony, and Stripe.

Where they fit

Teams that want research-led product UX and a brand system from a single partner.

Details

Location
148 Lafayette St, SoHo, Manhattan
Also
Remote-first · San Francisco HQ
Product UXWebBrand identity
Profile 07

XXIX

Design and technology, from a studio that builds what it designs.

The rundown

XXIX pairs design with genuine technical capability across brand, product, typography, and data visualization, unusual range for a team of thirty. Because it builds rather than specs, a product comes out of the same hands that designed it.

Known for

Brand and product work for founders, growth-stage startups, and large technology companies, including data-visualization work on social issues.

Where they fit

Teams that want a craft-driven product from a studio that writes its own code.

Details

Location
NYC-born, headquartered
Also
Berlin
Website
xxix.co
Product designUXWeb development
Profile 08

Fantasy

Large-scale product design with a bold, AI-forward streak.

The rundown

Fantasy has spent more than 25 years on large-scale digital products, from mobile operating systems to AI experiences, and the work leans bold and emotion-driven. It stays senior-led, which suits high-visibility products that need real visual impact alongside the UX.

Known for

Product work for Google, Netflix, X, Spotify, Samsung, and 23andMe.

Where they fit

Teams building AI products or high-visibility experiences that need standout design.

Details

Location
San Francisco and New York
Focus
AI experiences
Website
fantasy.co
Product designUXAI experiences
Profile 09

Cake & Arrow

A research-led studio for insurance and financial-services UX.

The rundown

Founded in 2002 and formerly Alexander Interactive, Cake & Arrow works almost exclusively with insurance and financial services, the sharpest domain focus of any UX studio in the city. It is research-led and fluent in the regulatory and distribution complexity that defines the sector.

Known for

Product and experience work for Chubb, Travelers, Aflac, MetLife, Northwestern Mutual, and The Hanover.

Where they fit

Carriers, brokers, and financial-services firms whose products have to work for customers, agents, and internal teams at once.

Details

Founded
2002
Location
149 Fifth Ave, Manhattan
UXService designProduct strategyResearch
Profile 10

Huge

A Brooklyn-born product and platform firm built for scale.

The rundown

Founded in Dumbo in 1999, Huge builds digital products for large organizations, blending design, technology, and increasingly AI across product, platform, and marketing. It brings the process and bench depth that multi-market programs demand.

Known for

Early web and product work for IKEA, JetBlue, CNN, and Target, plus the redesign of New York City's municipal website.

Where they fit

Large brands that need digital products designed, built, and run at scale.

Details

Founded
1999
Location
45 Main St, Dumbo, Brooklyn
Product designUXPlatformsEngineering
FAQ

UX, answered

Product studios, the teams that design software and, in most cases, build it, rather than firms that offer UX as one service beside branding. The emphasis is on studios where research, interface, and engineering sit close together, so what you get is working product rather than a specification someone else has to interpret.

For most products, yes. When one team designs and builds, edge cases, interaction states, and technical constraints get resolved in place rather than lost in a handoff. Splitting them can work if your in-house engineering is strong and the specification is thorough, but the studios here mostly keep both under one roof for that reason.

Research and design for a defined product commonly starts in the tens of thousands; a full design-and-build engagement runs into six figures and up depending on scope and platform count. Studios that also engineer price higher than design-only shops, but they remove a separate build phase. Approach a few in parallel to calibrate.

Research and design for a focused product is often eight to sixteen weeks. Design-and-build engagements run longer and are frequently structured in phases, with a first release followed by iteration on real usage data. Anyone promising a shipped, production-grade product in a few weeks is scoping something smaller than they're implying.

Start from the hard part of your problem. A high-traffic production platform points to Work & Co; a craft-heavy consumer app to ustwo or Utility; a content platform to AREA 17; an early-stage build to Big Human; regulated financial software to Cake & Arrow. The profiles lead with what each is genuinely built for.

Some are built for it and some aren't. Big Human, Utility, and XXIX are comfortable taking an early product from idea to launch; Huge and Fantasy are structured for larger programs and price accordingly. Match the studio's scale to your stage, a studio built for enterprise work will quote enterprise rates regardless of your size.